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Translation missing: en.sections.collection_template.product_count
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Adaptive Automaton [Magic 2012]$1.30Set: Magic 2012 Type: Artifact Creature — Construct Rarity: Rare Cost: ...
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Adaptive Dissolver [ROS246] (Rosetta)$8.70Set: Rosetta Finish: Regular Type: Equipment Subtype: Base ...
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Adaptive Dissolver [ROS246] (Rosetta) Cold Foil$40.60Set: Rosetta Finish: Cold Foil Type: Equipment Subtype: Base ...
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Adaptive Gemguard [The Lost Caverns of Ixalan]$0.25Set: The Lost Caverns of Ixalan Type: Artifact Creature — Gnome Rarity: Common Cost: {3}{W} Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gem...
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Adaptive Omnitool (Extended Art) [Aetherdrift Commander]$1.70Set: Aetherdrift Commander Type: Artifact — Equipment Rarity: Rare Cost: ...
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Adaptive Omnitool [Aetherdrift Commander]$1.90Set: Aetherdrift Commander Type: Artifact — Equipment Rarity: Rare Cost: ...
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Adaptive Plating [EVO013] (Bright Lights) Cold Foil$69.90Set: Bright Lights Finish: Cold Foil Type: Equipment Rarity: Legen...
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Adaptive Plating [EVO013] (Bright Lights) Rainbow Foil$57.40Set: Bright Lights Finish: Rainbow Foil Type: Equipment Rarity: Le...
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Adaptive Shimmerer [Ikoria: Lair of Behemoths]$0.25Set: Ikoria: Lair of Behemoths Type: Creature — Insect Rarity: Common Cost: ...
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Adaptive Snapjaw [Gatecrash]$0.25Set: Gatecrash Type: Creature — Lizard Beast Rarity: Common Cost: ...
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Adaptive Sporesinger [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Druid Rarity: Common Cost: {2}{G} VigilanceWhen Adaptive Sporesinger enters the battlefield, choose one—• Target creature gets...
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Adaptive Training Post (Extended Art) [Tarkir: Dragonstorm Commander]$0.30Set: Tarkir: Dragonstorm Commander Type: Artifact Rarity: Rare Cost: ...
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Adaptive Training Post [Tarkir: Dragonstorm Commander]$0.25Set: Tarkir: Dragonstorm Commander Type: Artifact Rarity: Rare Cost: ...
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Adarkar Sentinel [Ice Age]$0.25Set: Ice Age Type: Artifact Creature — Soldier Rarity: Uncommon Cost: ...
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Adarkar Unicorn [Ice Age]$0.25Set: Ice Age Type: Creature — Unicorn Rarity: Common Cost: {1}{W}{...
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Adarkar Valkyrie [Coldsnap]$2.10Set: Coldsnap Type: Snow Creature — Angel Rarity: Rare Cost: {4}{W...
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Adarkar Valkyrie [Commander 2014]$1.00Set: Commander 2014 Type: Snow Creature — Angel Rarity: Rare Cost: ...
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Adarkar Valkyrie [Commander 2018]$1.10Set: Commander 2018 Type: Snow Creature — Angel Rarity: Rare Cost: ...
Haiku Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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