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Translation missing: en.sections.collection_template.product_count
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Aether Wildfire [EVR123] (Everfest) 1st Edition Extended Art Rainbow Foil$29.80Set: Everfest Edition: 1st Edition Finish: Extended Art Rainbow Foil Type: ...
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Aether Wildfire [EVR123] (Everfest) 1st Edition Normal$1.20Set: Everfest Edition: 1st Edition Finish: Regular Type: Action ...
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Aether Wildfire [EVR123] (Everfest) 1st Edition Rainbow Foil$2.10Set: Everfest Edition: 1st Edition Finish: Rainbow Foil Type: Acti...
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Aether, the Empowering Dragon [DEM3-EN008] Common$7.50Set: Demo Deck 2016 Card type: Effect Monster Rarity: Common Attack: ...
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Aether, the Empowering Dragon [YS14-EN011] Common$0.25Set: Super Starter: Space-Time Showdown Card type: Effect Monster Rarity: Common ...
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Aether, the Evil Empowering Dragon [CT13-EN011] Super Rare$0.25Set: 2016 Mega-Tins Card type: Pendulum/Effect Monster Rarity: Super Rare At...
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Aetherblade Agent // Gitaxian Mindstinger [March of the Machine]$0.25Set: March of the Machine Type: Creature — Human Rogue Rarity: Common Cost: {1}{B} {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U}...
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Aetherborn (Ripple Foil) // Servo Double-Sided Token [Modern Horizons 3 Commander Tokens]$0.25Set: Modern Horizons 3 Commander Tokens Type: Token Creature — Aetherborn Rarity: Common ...
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Aetherborn (Ripple Foil) // Thopter Double-Sided Token [Modern Horizons 3 Commander Tokens]$0.50Set: Modern Horizons 3 Commander Tokens Type: Token Creature — Aetherborn Rarity: Common ...
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Aetherborn // Servo Double-Sided Token [Modern Horizons 3 Commander Tokens]$0.25Set: Modern Horizons 3 Commander Tokens Type: Token Creature — Aetherborn Rarity: Common ...
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Aetherborn // Thopter Double-Sided Token [Modern Horizons 3 Commander Tokens]$0.25Set: Modern Horizons 3 Commander Tokens Type: Token Creature — Aetherborn Rarity: Common ...
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Aetherborn Marauder [Kaladesh]$0.25Set: Kaladesh Type: Creature — Aetherborn Rogue Rarity: Uncommon Cost: ...
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Aetherborn Marauder [Outlaws of Thunder Junction Commander]$0.25Set: Outlaws of Thunder Junction Commander Type: Creature — Aetherborn Rogue Rarity: Uncommon ...
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Aetherflame Wall [Time Spiral]$0.25Set: Time Spiral Type: Creature — Wall Rarity: Common Cost: {1}{R}...
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Aetherflux Conduit (Extended Art) [Aetherdrift Commander]$0.30Set: Aetherdrift Commander Type: Artifact Rarity: Rare Cost: {6} ...
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Aetherflux Conduit [Aetherdrift Commander]$0.25Set: Aetherdrift Commander Type: Artifact Rarity: Rare Cost: {6} ...
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Aetherflux Reservoir (Retro Schematic) (Serialized) [The Brothers' War Retro Artifacts]$400.00Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Mythic Cost: ...
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Aetherflux Reservoir (Retro Schematic) [The Brothers' War Retro Artifacts]$28.30Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Mythic Cost: ...
Haiku Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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