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Translation missing: en.sections.collection_template.product_count
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Temporal Cleansing [March of the Machine]$0.25Set: March of the Machine Type: Sorcery Rarity: Common Cost: {3}{U} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one...
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Stasis Field [March of the Machine]$0.25Set: March of the Machine Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureEnchanted creature has base power and toughness 0/2, has defender, and loses all other ab...
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Skyclave Aerialist // Skyclave Invader [March of the Machine]$0.25Set: March of the Machine Type: Creature — Merfolk Scout Rarity: Uncommon Cost: {1}{U} Flying{4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with...
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Saiba Cryptomancer [March of the Machine]$0.25Set: March of the Machine Type: Creature — Moonfolk Ninja Rarity: Common Cos...
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Protocol Knight [March of the Machine]$0.25Set: March of the Machine Type: Creature — Human Knight Rarity: Common Cost:...
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Order of the Mirror // Order of the Alabaster Host [March of the Machine]$0.25Set: March of the Machine Type: Creature — Human Knight Rarity: Common Cost: {1}{U} {3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either ...
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Oracle of Tragedy [March of the Machine]$0.25Set: March of the Machine Type: Creature — Human Wizard Rarity: Uncommon Cos...
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Omen Hawker [March of the Machine]$0.25Set: March of the Machine Type: Creature — Cephalid Advisor Rarity: Uncommon ...
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Invasion of Vryn // Overloaded Mage-Ring [March of the Machine]$0.25Set: March of the Machine Type: Battle — Siege Rarity: Uncommon Cost: {3}{U} (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exi...
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Disturbing Conversion [March of the Machine]$0.25Set: March of the Machine Type: Enchantment — Aura Rarity: Common Cost: ...
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Corruption of Towashi [March of the Machine]$0.25Set: March of the Machine Type: Enchantment Rarity: Uncommon Cost: ...
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Change the Equation [March of the Machine]$0.25Set: March of the Machine Type: Instant Rarity: Uncommon Cost: {1}{U} Choose one —• Counter target spell with mana value 2 or less.• Counter target red or green spell with mana value 6...
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Captive Weird // Compleated Conjurer [March of the Machine]$0.25Set: March of the Machine Type: Creature — Weird Rarity: Uncommon Cost: {U} Defender{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with {R} or 2 life...
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Astral Wingspan [March of the Machine]$0.25Set: March of the Machine Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays f...
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Assimilate Essence [March of the Machine]$0.25Set: March of the Machine Type: Instant Rarity: Common Cost: {1}{U...
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Begin the Invasion [March of the Machine Commander]$0.30Set: March of the Machine Commander Type: Sorcery Rarity: Mythic Cost: ...
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Plant Token [Modern Horizons 3 Tokens]$0.40Set: Modern Horizons 3 Tokens Type: Token Creature — Plant Rarity: Common
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Phyrexian Wurm Token (0017) [Modern Horizons 3 Tokens]$0.25Set: Modern Horizons 3 Tokens Type: Token Artifact Creature — Phyrexian Wurm Rarity: Common ...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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