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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Island (291) (Retro Frame) [Innistrad Remastered]$0.25Set: Innistrad Remastered Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Island (290) (Retro Frame) [Innistrad Remastered]$0.25Set: Innistrad Remastered Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Mountain (295) (Retro Frame) [Innistrad Remastered]$0.30Set: Innistrad Remastered Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Dormant Grove // Gnarled Grovestrider [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Enchantment // Creature — Treefolk Rarity: Uncommon ...
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Pyre Spawn [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Elemental Rarity: Common Cost: {4}{R}{R} When Pyre Spawn dies, it deals 3 damage to any target. Memories of the Harvesttide tragedy festere...
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Kessig Flamebreather [Innistrad: Crimson Vow]$1.60Set: Innistrad: Crimson Vow Type: Creature — Human Shaman Rarity: Common Cos...
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Transplant Theorist [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Artifact Creature — Phyrexian Artificer Rarity: Uncommon Cost: {3}{U} Whenever Transplant Theorist or another artifact enters the battlefield under...
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Wildwood Scourge [Foundations]$0.25Set: Foundations Type: Creature — Hydra Rarity: Uncommon Cost: {X}...
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Llanowar Elves [Foundations]$0.25Set: Foundations Type: Creature — Elf Druid Rarity: Common Cost: {...
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Drakuseth, Maw of Flames [Foundations]$0.60Set: Foundations Type: Legendary Creature — Dragon Rarity: Rare Cost: ...
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Hero's Downfall [Foundations]$0.25Set: Foundations Type: Instant Rarity: Uncommon Cost: {1}{B}{B} ...
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Fleeting Distraction [Foundations]$0.25Set: Foundations Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn.Draw a card. The first spell taught to young mages, it has spared the lives of many...
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Healer's Hawk [Foundations]$0.25Set: Foundations Type: Creature — Bird Rarity: Common Cost: {W} Flying, lifelink The wounded see the glow of its vials long before they see its wings diving out of the clouds.
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Angel of Finality [Foundations]$0.25Set: Foundations Type: Creature — Angel Rarity: Uncommon Cost: {3}...
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Fiendish Panda [Foundations]$0.25Set: Foundations Type: Creature — Bear Demon Rarity: Uncommon Cost: {2}{W}{B} Whenever you gain life, put a +1/+1 counter on this creature.When this creature dies, return another targe...
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Slumbering Cerberus [Foundations]$0.25Set: Foundations Type: Creature — Dog Rarity: Uncommon Cost: {1}{R} This creature doesn't untap during your untap step.Morbid — At the beginning of each end step, if a creature died th...
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Vampire Gourmand [Foundations]$0.25Set: Foundations Type: Creature — Vampire Rarity: Uncommon Cost: {1}{B} Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can...
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Infernal Vessel [Foundations]$0.25Set: Foundations Type: Creature — Human Cleric Rarity: Uncommon Cost: ...
Haiku Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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