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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Map the Frontier [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: ...
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Rise of the Varmints [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: ...
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Drover Grizzly [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Bear Mount Rarity: Common ...
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Betrayal at the Vault [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: ...
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Bristlepack Sentry [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Plant Wolf Rarity: Common ...
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Rambling Possum [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Possum Mount Rarity: Uncommon ...
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Freestrider Commando [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Centaur Mercenary Rarity: Common ...
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Throw from the Saddle [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: ...
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Spinewoods Paladin [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Human Knight Rarity: Common Cost: {4}{G} TrampleWhen Spinewoods Paladin enters the battlefield, you gain 3 life.Plot {3}{G} (You may p...
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Stubborn Burrowfiend [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Badger Beast Mount Rarity: Uncommon ...
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Trash the Town [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: ...
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Tumbleweed Rising [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: ...
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Snakeskin Veil [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: ...
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Dance of the Tumbleweeds [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: ...
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Raucous Entertainer [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Plant Bard Rarity: Uncommon ...
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Aloe Alchemist [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Plant Warlock Rarity: Uncommon Cost: {1}{G} TrampleWhen Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample u...
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Intrepid Stablemaster [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Human Scout Rarity: Uncommon ...
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Cactarantula [Outlaws of Thunder Junction]$0.25Set: Outlaws of Thunder Junction Type: Creature — Plant Spider Rarity: Common Cost: {4}{G}{G} This spell costs {1} less to cast if you control a Desert.ReachWhenever Cactarantula becom...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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