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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Crystal Dragon // Rob the Hoard [Commander Legends: Battle for Baldur's Gate]$0.25Set: Commander Legends: Battle for Baldur's Gate Type: Creature — Dragon Rarity: Uncommon ...
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Battle Menu [FINAL FANTASY]$0.25Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {1}{W} ...
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Misty Rainforest [Modern Horizons 2]$23.60Set: Modern Horizons 2 Type: Land Rarity: Rare {T}, Pay 1 life, Sacri...
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Unnatural Restoration [Phyrexia: All Will Be One]$0.50Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {1}{G} Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents ...
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Uchbenbak, the Great Mistake [The Lost Caverns of Ixalan]$0.25Set: The Lost Caverns of Ixalan Type: Legendary Creature — Skeleton Horror Rarity: Uncommon ...
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Prosthetic Injector [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Uncommon Cost: {1} Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a...
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Myr Custodian [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Artifact Creature — Myr Rarity: Common ...
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Cacophony Scamp [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Goblin Warrior Rarity: Uncommon Cost: {R} Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If y...
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Bladegraft Aspirant [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Warrior Rarity: Common Cost: {2}{R} MenaceEquipment spells you cast cost {1} less to cast.Activated abilities of Equipment you...
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Wildwood Mentor [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Treefolk Rarity: Rare Cost: ...
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Experimental Confectioner [Wilds of Eldraine]$2.10Set: Wilds of Eldraine Type: Creature — Human Peasant Rarity: Uncommon Cost:...
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Rowdy Research [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Instant Rarity: Uncommon Cost: {6}{U}...
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Faerie Slumber Party [Wilds of Eldraine]$0.60Set: Wilds of Eldraine Type: Sorcery Rarity: Rare Cost: {4}{U}{U} ...
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Horned Loch-Whale // Lagoon Breach (Showcase) [Wilds of Eldraine]$0.30Set: Wilds of Eldraine Type: Creature — Whale Rarity: Rare Cost: {...
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Plains (0268) [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Restless Spire [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Land Rarity: Rare Restless Spire enters the battlefield tapped.T: Add U or R.UR: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creat...
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Restless Bivouac [Wilds of Eldraine]$0.40Set: Wilds of Eldraine Type: Land Rarity: Rare Restless Bivouac enters the battlefield tapped.T: Add R or W.1RW: Restless Bivouac becomes a 2/2 red and white Ox creature until end of tur...
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Eriette's Tempting Apple [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Legendary Artifact — Food Rarity: Uncommon Cost...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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