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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Narikabura Arrow [Starter Deck: Yamato]$0.25Set Name: Starter Deck: Yamato Card Number: ST09-014 Release Date: 2023-08-11 ...
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Helmeppo [Starter Deck: Absolute Justice]$0.25Set Name: Starter Deck: Absolute Justice Card Number: ST06-010 Release Date: 2023-03-10 Rarity: Common Card Type: Character Cost: 2 Power: 3000 [On Play] Give up to 1 of your opp...
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Wildwood Scourge [Foundations]$0.50Set: Foundations Type: Creature — Hydra Rarity: Uncommon Cost: {X}...
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Llanowar Elves [Foundations]$0.25Set: Foundations Type: Creature — Elf Druid Rarity: Common Cost: {...
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Drakuseth, Maw of Flames [Foundations]$0.60Set: Foundations Type: Legendary Creature — Dragon Rarity: Rare Cost: ...
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Marauding Blight-Priest [Foundations]$0.25Set: Foundations Type: Creature — Vampire Cleric Rarity: Common Cost: ...
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Hero's Downfall [Foundations]$0.25Set: Foundations Type: Instant Rarity: Uncommon Cost: {1}{B}{B} ...
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Fleeting Distraction [Foundations]$0.25Set: Foundations Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn.Draw a card. The first spell taught to young mages, it has spared the lives of many...
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Healer's Hawk [Foundations]$0.25Set: Foundations Type: Creature — Bird Rarity: Common Cost: {W} Flying, lifelink The wounded see the glow of its vials long before they see its wings diving out of the clouds.
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Cathar Commando [Foundations]$0.25Set: Foundations Type: Creature — Human Soldier Rarity: Common Cost: ...
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Fiendish Panda [Foundations]$0.25Set: Foundations Type: Creature — Bear Demon Rarity: Uncommon Cost: {2}{W}{B} Whenever you gain life, put a +1/+1 counter on this creature.When this creature dies, return another targe...
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Slumbering Cerberus [Foundations]$0.25Set: Foundations Type: Creature — Dog Rarity: Uncommon Cost: {1}{R} This creature doesn't untap during your untap step.Morbid — At the beginning of each end step, if a creature died th...
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Vampire Gourmand [Foundations]$0.25Set: Foundations Type: Creature — Vampire Rarity: Uncommon Cost: {1}{B} Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can...
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Infernal Vessel [Foundations]$0.25Set: Foundations Type: Creature — Human Cleric Rarity: Uncommon Cost: ...
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Cephalid Inkmage [Foundations]$0.25Set: Foundations Type: Creature — Octopus Wizard Rarity: Uncommon Cost: {2}{U} When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number o...
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Queen [Starter Deck: Animal Kingdom Pirates]$0.25Set Name: Starter Deck: Animal Kingdom Pirates Card Number: ST04-005 Release Date: 2022-12-02 ...
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Phyrexian Atlas [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Artifact Rarity: Common Cost: {3} {T}: Add one mana of any color.Corrupted — Whenever Phyrexian Atlas becomes tapped, each opponent with three or m...
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Voidwing Hybrid [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Bat Rarity: Uncommon Cost: {U}{B} FlyingToxic 1 (Players dealt combat damage by this creature also get a poison counter.)When ...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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