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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Planet Pathfinder (SR) [CRBR-EN042] Super Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Super Rare Attack:...
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Planet Pathfinder [CRBR-EN042] Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: 1000 Defense: 1000 You can Tribute this card; add 1 Field Spell from your Deck to your hand.
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Senju of the Thousand Hands (SR) [CRBR-EN041] Super Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Super Rare Attack:...
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Senju of the Thousand Hands [CRBR-EN041] Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: ...
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Ryu-Ge Rivalry (SR) [CRBR-EN040] Super Rare$0.30Set: Crossover Breakers Card type: Normal Trap Rarity: Super Rare Spe...
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Ryu-Ge Rivalry [CRBR-EN040] Rare$0.25Set: Crossover Breakers Card type: Normal Trap Rarity: Rare Special S...
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Ryu-Ge Realm - Wyrm Winds [CRBR-EN039] Rare$0.25Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You ...
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Ryu-Ge Realm - Sea Spires [CRBR-EN038] Rare$0.25Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You ...
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Ryu-Ge Realm - Dino Domains [CRBR-EN037] Rare$0.25Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You ...
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Ryu-Ge Rising [CRBR-EN035] Rare$0.25Set: Crossover Breakers Card type: Quick-Play Spell Rarity: Rare Add ...
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Dimensional Fissure [CRBR-EN030] Rare$0.25Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare Any monster sent to the GY is banished instead.
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Cynet Backdoor [CRBR-EN029] Rare$0.25Set: Crossover Breakers Card type: Quick-Play Spell Rarity: Rare Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ...
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Allure of Darkness [CRBR-EN028] Rare$0.30Set: Crossover Breakers Card type: Normal Spell Rarity: Rare Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to th...
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Topologic Zeroboros [CRBR-EN027] Rare$0.25Set: Crossover Breakers Card type: Link/Effect Monster Rarity: Rare Attack: 3000 2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains ...
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Aloof Lupine [CRBR-EN026] Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: 1700 Defense: 300 When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster ...
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Dotscaper [CRBR-EN025] Rare$0.25Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: ...
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Maliss C TB-11 [CRBR-EN024] Super Rare$0.25Set: Crossover Breakers Card type: Normal Trap Rarity: Super Rare You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 "M...
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Maliss C GWC-06 (SR) [CRBR-EN023] Super Rare$2.00Set: Crossover Breakers Card type: Normal Trap Rarity: Super Rare You...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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