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Translation missing: en.sections.collection_template.product_count
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Cloaked Cadet [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Human Ranger Rarity: Uncommon C...
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Cartographer's Survey [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Sorcery Rarity: Uncommon Cost: {3}{G} Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tappe...
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Bramble Wurm [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Wurm Rarity: Uncommon Cost: {6}{G} Reach, trampleWhen Bramble Wurm enters the battlefield, you gain 5 life.{2}{G}, Exile Bramble Wurm from ...
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Bramble Armor [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Artifact — Equipment Rarity: Common Cost: {1}{G} When Bramble Armor enters the battlefield, attach it to target creature you control.Equipped creature...
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Ascendant Packleader [Innistrad: Crimson Vow]$0.30Set: Innistrad: Crimson Vow Type: Creature — Wolf Rarity: Rare Cost: ...
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Apprentice Sharpshooter [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Human Archer Rarity: Common Cost: {2}{G} ReachTraining (Whenever this creature attacks with another creature with greater power, put a +1/+...
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Voltaic Visionary // Volt-Charged Berserker [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Human Wizard Rarity: Uncommon C...
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Voldaren Epicure [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Vampire Rarity: Common Cost: ...
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Vampires' Vengeance [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Instant Rarity: Uncommon Cost: {2}{R} Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{...
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Sure Strike [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Instant Rarity: Common Cost: {1}{R} Target creature gets +3/+0 and gains first strike until end of turn. Before the officiant even had a chance to ask...
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Sanguine Statuette [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Artifact Rarity: Uncommon Cost: {1}{R} When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard...
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Runebound Wolf [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Wolf Rarity: Uncommon Cost: ...
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Rending Flame [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Instant Rarity: Uncommon Cost: {2}{R} Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame al...
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Reckless Impulse [Innistrad: Crimson Vow]$0.50Set: Innistrad: Crimson Vow Type: Sorcery Rarity: Common Cost: {1}{R} Exile the top two cards of your library. Until the end of your next turn, you may play those cards. A stitcher loo...
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Pyre Spawn [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Elemental Rarity: Common Cost: {4}{R}{R} When Pyre Spawn dies, it deals 3 damage to any target. Memories of the Harvesttide tragedy festere...
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Markov Retribution [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Sorcery Rarity: Uncommon Cost: {2}{R} Choose one or both —• Creatures you control get +1/+0 until end of turn.• Target Vampire you control deals damag...
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Magma Pummeler [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Elemental Rarity: Uncommon Cost: {X}{R}{R} Magma Pummeler enters the battlefield with X +1/+1 counters on it.If damage would be dealt to Ma...
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Lightning Wolf [Innistrad: Crimson Vow]$0.25Set: Innistrad: Crimson Vow Type: Creature — Wolf Rarity: Common Cost: {3}{R} {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. These thick-furre...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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