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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Halo-Charged Skaab [March of the Machine]$0.25Set: March of the Machine Type: Creature — Zombie Rarity: Common Cost: {4}{U} When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, ...
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Necrosquito [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Insect Rarity: Uncommon Cost: {3}{B} FlyingNecrosquito enters the battlefield with two oil counters on it.Necrosquito gets +1/...
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Gulping Scraptrap [Phyrexia: All Will Be One]$0.25Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Horror Rarity: Common Cost: {4}{B} When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of p...
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Forest (0290) [Foundations]$0.30Set: Foundations Type: Basic Land — Forest Rarity: Common ({T}: Add {...
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Forest (0291) [Foundations]$0.40Set: Foundations Type: Basic Land — Forest Rarity: Common ({T}: Add {...
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Mountain (0289) [Foundations]$0.25Set: Foundations Type: Basic Land — Mountain Rarity: Common ({T}: Add...
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Mountain (0288) [Foundations]$0.30Set: Foundations Type: Basic Land — Mountain Rarity: Common ({T}: Add...
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Swamp (0287) [Foundations]$0.50Set: Foundations Type: Basic Land — Swamp Rarity: Common ({T}: Add {B...
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Swamp (0286) [Foundations]$1.00Set: Foundations Type: Basic Land — Swamp Rarity: Common ({T}: Add {B...
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Island (0285) [Foundations]$0.30Set: Foundations Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Island (0284) [Foundations]$0.25Set: Foundations Type: Basic Land — Island Rarity: Common ({T}: Add {...
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Plains (0283) [Foundations]$0.25Set: Foundations Type: Basic Land — Plains Rarity: Common ({T}: Add {...
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Plains (0282) [Foundations]$0.40Set: Foundations Type: Basic Land — Plains Rarity: Common ({T}: Add {...
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Tranquil Cove [Foundations]$0.25Set: Foundations Type: Land Rarity: Common Tranquil Cove enters tappe...
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Thornwood Falls [Foundations]$0.25Set: Foundations Type: Land Rarity: Common Thornwood Falls enters tap...
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Swiftwater Cliffs [Foundations]$0.25Set: Foundations Type: Land Rarity: Common Swiftwater Cliffs enters t...
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Scoured Barrens [Foundations]$0.25Set: Foundations Type: Land Rarity: Common Scoured Barrens enters tap...
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Rugged Highlands [Foundations]$0.25Set: Foundations Type: Land Rarity: Common Rugged Highlands enters ta...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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