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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Rakish Scoundrel [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Elf Rogue Rarity: Common Cost: {2}{B}{G} DeathtouchWhen Rakish Scoundrel enters the battlefield or is turned face up, target creature gain...
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Concealed Weapon [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Artifact — Equipment Rarity: Uncommon Cos...
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Drag the Canal (Extended Art) [Murders at Karlov Manor]$0.30Set: Murders at Karlov Manor Type: Instant Rarity: Rare Cost: {U}{B} Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, the...
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They Went This Way [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create...
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Bolrac-Clan Basher [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Cyclops Warrior Rarity: Uncommon ...
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Push // Pull [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Sorcery // Sorcery Rarity: Uncommon Cost:...
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Fuss // Bother [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Instant // Sorcery Rarity: Uncommon Cost:...
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Presumed Dead [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Instant Rarity: Uncommon Cost: ...
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Sample Collector [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Troll Detective Rarity: Uncommon ...
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Slime Against Humanity [Murders at Karlov Manor]$1.60Set: Murders at Karlov Manor Type: Sorcery Rarity: Common Cost: {2}{G} Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total nu...
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Tunnel Tipster [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Mole Scout Rarity: Common Cost: {1}{G} At the beginning of your end step, if a face-down creature entered the battlefield under your contr...
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Unyielding Gatekeeper [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Elephant Cleric Rarity: Rare C...
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Granite Witness [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Artifact Creature — Gargoyle Detective Rarity: Common Cost: {2}{W}{U} Flying, vigilanceDisguise (W/U)(W/U) (You may cast this card face down for 3 as...
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Macabre Reconstruction [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Sorcery Rarity: Common Cost: {3...
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Shady Informant [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Ogre Rogue Rarity: Common Cost...
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Museum Nightwatch [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Centaur Soldier Rarity: Common Cost: {3}{W} When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.Disguise 1W ...
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Nervous Gardener [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Creature — Dryad Rarity: Common Cost: ...
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Magnetic Snuffler [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Artifact Creature — Construct Rarity: Uncommon Cost: {5} When Magnetic Snuffler enters the battlefield, return target Equipment card from your gravey...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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