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Translation missing: en.sections.collection_template.product_count
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Realm-Cloaked Giant // Cast Off [Wilds of Eldraine Commander]$0.25Set: Wilds of Eldraine Commander Type: Creature — Giant Rarity: Mythic Cost:...
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Misleading Motes [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Instant Rarity: Common Cost: {3}{U} Target creature's owner puts it on the top or bottom of their library. Yarvis was almost certain he'd seen the same tre...
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Stormkeld Prowler [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Human Rogue Rarity: Common Cost: {1}{U} Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. To ...
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Tuinvale Guide [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Faerie Scout Rarity: Common Cost: {3}{W} FlyingCelebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanent...
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Skewer Slinger [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Dwarf Knight Rarity: Common Cost: ...
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Territorial Witchstalker [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Wolf Rarity: Common Cost: ...
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Verdant Outrider [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Human Knight Rarity: Common Cost: ...
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Slumbering Keepguard [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Human Knight Rarity: Common Cost: ...
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Commune with Nature [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {G} ...
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Stockpiling Celebrant [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Dwarf Knight Rarity: Common Cost: {2}{W} When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you ...
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Ferocious Werefox // Guard Change [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Elf Fox Warrior Rarity: Common Cost:...
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Obyra's Attendants // Desperate Parry [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Faerie Wizard Rarity: Common Cost: {4}{U} FlyingDesperate Parry 1UTarget creature gets -4/-0 until end of turn. (Then exile this card. You may c...
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Frostbridge Guard [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Elemental Soldier Rarity: Common Cost: {1}{W} 2W, T: Tap target creature. The sentry watched impassively, its spear unmoving. One by one, the wo...
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Redtooth Genealogist [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Elf Advisor Rarity: Common Cost: ...
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Scarecrow Guide [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Artifact Creature — Scarecrow Rarity: Common Co...
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Protective Parents [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Creature — Human Peasant Rarity: Common Cost: {2}{W} When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you...
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Curse of the Werefox [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {2}{G} ...
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Cooped Up [Wilds of Eldraine]$0.25Set: Wilds of Eldraine Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creatureEnchanted creature can't attack or block.2W: Exile enchanted creature. "Cold iron's all you ...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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