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Magic: The Gathering
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Translation missing: en.sections.collection_template.product_count
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Glamorous Outlaw [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Vampire Rogue Rarity: Common Co...
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Forge Boss [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {2}{B}{R} Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each oppone...
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Fatal Grudge [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Sorcery Rarity: Uncommon Cost: {...
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Evelyn, the Covetous [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Legendary Creature — Vampire Rogue Rarity: Rare ...
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Crew Captain [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {B}{R}{G} HasteCrew Captain has indestructible as long as it entered the battlefield this turn. The Ri...
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Corpse Explosion [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Sorcery Rarity: Rare Cost: {1}{B...
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Civil Servant [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Cat Citizen Rarity: Common Cost: {G}{W} Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil ...
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Ceremonial Groundbreaker [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{G}{W} Equipped creature gets +2/+1 and has trample.Equip Citizen {1}Equip {3} ({3}: Attach to target c...
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Celestial Regulator [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Angel Advisor Rarity: Common Cost: {1}{W}{U} FlyingWhen Celestial Regulator enters the battlefield, choose target creature you don't contro...
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Cabaretti Ascendancy [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Enchantment Rarity: Rare Cost: {...
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Brazen Upstart [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Elf Shaman Rarity: Uncommon Cos...
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Body Dropper [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Devil Warrior Rarity: Common Cost: {B}{R} Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper.{B}{R}, Sacrifice an...
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Shadow of Mortality [Streets of New Capenna]$0.50Set: Streets of New Capenna Type: Creature — Avatar Rarity: Rare Cost: ...
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Warm Welcome [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Instant Rarity: Common Cost: {2}{G} Look at the top five cards of your library. You may reveal a creature card from among them and put it into your ha...
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Topiary Stomper [Streets of New Capenna]$0.80Set: Streets of New Capenna Type: Creature — Plant Dinosaur Rarity: Rare Cos...
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Titan of Industry [Streets of New Capenna]$1.40Set: Streets of New Capenna Type: Creature — Elemental Rarity: Mythic Cost: ...
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Take to the Streets [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Sorcery Rarity: Uncommon Cost: {4}{G} Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilan...
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Social Climber [Streets of New Capenna]$0.25Set: Streets of New Capenna Type: Creature — Human Druid Rarity: Common Cost: {2}{G} Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. "I...
Haiku Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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